
Confessor Golab
Lower Guk
1
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Posted - 2012.12.27 12:27:00 -
[1] - Quote
Guys, Im sorry to intrude on the Eternal Debate of Nerf Others, but you seem to miss the most important point here.
Its all about profits.
CCP is not some imaginary outfit full of idealistic nerdlings , dreaming of making the most interesting and original space game for all peoples, but a company that has to pay salaries and limit layoffs in generally tanking Western economy. All company boards are the same, and Im strangely certain the CCP one isnt an exception. The question of the day isnt , `Oh, how to make nullsec interesting and pvp meaningfull??` Its rather; 1.Ok guys, how do we get the soccer moms? 2.The Guild Wars 2 is tanking hard, how do we get those players today? 3. STO is making mistake on mistake, lets incentivize those customers that want a space game without a blatant cash-grab approach, and in 2 months they will buy plex for sure 3. WoW population seems to have stabilized, how do we get those customers this month? 4.TSW seems to be slowly losing subscriptions, here`s a goldmine for this trimester.
For any company, its first get new customers- the hardest part, then retain the old customers. And its obvious for anyone that the fabled new customer wont be attracted by the perspective of being thrown in the nullsec corp at the whims of a screaming man-child with a nascent god complex. The new customer does not want his time investment being blown by a gate camp. The new customer wants to relax after a hard day in the office, trying desperately to hold on a job that may or may not be delocalised soon. The new customer wants complexity that can be slowly assimilated and exploited in (seemingly) innovative ways. And so on.
Recent CCP efforts are all in this direction, btw, to retain the economic balance, which reposes mainly on ships being destroyed and produced, all the while making more hi-sec content. Drone nerf and the `Wholesale Aggro` experiment produced scores of expensive pve ships lost, and being replaced. The cute new little Venture is a marvelous tool for hi-sec miners to plunge into wormholes and losec to get those Ladars. The superb rebalanced cruisers are ready for short, cheap losec intrusions. The Bounties system is a blatant attempt to produce some more destroyed ships in hi-sec, not because of the negligible bounties of course, but attempting to cash on the shooting sprees that seem to happen with the new criminal/suspect system. And so on.
In my opinion, CCP will continue to move into hi-sec consensual pvp/pve hybrid direction, as that seems to satisfy the most numerically important customer base.
Its all about profits. |